Apr. 1996 | The project to create a Nettank clone was launched. |
June 1996 | The first version was released. |
Jan. 1997 | The second version was released. New feature: You can control the cannon independent of the basement. |
June 1997 | Some combatants and myself created a C++ port of the game. It was several times larger and added nothing to the game play, therefore it was never released. |
1999 | Two friends started to create a new C++ windows clone of the game. Unfortunately the network thing never worked stable. |
2000 | Netztank 3: I created a port using the Oskar engine.
The game play was changed, as you no longer have to hack your keyboard as fast as possible. We played some fun sessions, during our demo making, but never finished the game. |